2025 · Video game

Sillons

A narrative action RPG set in a frostbound 1913 Paris, where traces of the past become a core gameplay mechanic.

Silas Moreau explores a snow-covered Art Nouveau building in the world of Sillons.

Sillons is an independent narrative action RPG developed in Unreal Engine 5 by Umbral Interactive. Set in a 1913 Paris frozen by a supernatural cold, the game follows Silas Moreau, whose biomechanical arm allows him to harness the Echo and uncover traces left behind by the past. The project combines exploration, combat, environmental puzzles and environmental storytelling within an art direction inspired by a fractured Art Nouveau aesthetic. Currently in development, Sillons is being built through a vertical slice designed to validate its world, mechanics and pacing. The project allows me to bring together creative direction, game design, level design, gameplay prototyping, staging and Unreal Engine development into a cohesive experience.

  • Creative Direction
  • Game Design
  • Level Design
  • Art Direction
  • Gameplay Prototyping
  • Gameplay Development
  • Unreal Engine 5
  • Blueprints
  • Blender
  • MetaHuman